Retail equipment, unlocks, and XP updated. What changed
Ranged
M1911

M1911 key stats
- Upper-torso damage
- 45.0.45 ACP
- Shots to kill
- 3No armor, 0 m
- Cyclic TTK
- 0.279 sExcludes reloads
- Fire rate
- 430 RPM
- Effective range
- 50 m
- Muzzle velocity
- 253 m/s
- Weight
- 1.1 kg
- Shop price
- $300
- Unlock
- Career level 40 · $25,000
Damage is one unarmored upper-torso hit at 0 m on 100 HP. Change round, zone, armor or range.
Specifications
- Unlock requirement
- Career level 40 · $25,000
- RPM
- 430
- Muzzle Velocity
- 253 m/s
- Effective Range
- 50 m
- Caliber
- .45 ACP
- Action
- Semi automatic
- Weight
- 1.1 kg
- Price
- 300
- Aim Time
- 0.155 s
- Accuracy
- 2
- Damage Falloff
- 0 m: 1x
- 50 m: 1x
- 1,200 m: 0.3x
- Slot
- Sidearm
- Inventory Size
- 2 × 2
- Base Vertical Recoil
- 1
- Base Horizontal Recoil
- 1
- Base Zoom
- 1.2
- Base ADS Time
- 0.2 s
- Base Hip-fire Spread
- 1
- Base Accuracy Multiplier
- 1
- Base Length
- 80 cm
- Base Minimum Zero
- 25 m
- Base Maximum Zero
- 25 m
- Base Equip Speed Multiplier
- 0.92
- Base Holster Speed Multiplier
- 1
- Melee Damage
- 20
- Melee Reach
- 55
- Zeroing Step
- 25
- Shop Listing
- Listed
- Purchase Quantity
- 1
- Damage over range
Remaining damage multiplier over distance.
Damage by compatible round
100 HP, upper torso, no armor. 1 projectile on target per trigger pull. Cyclic TTK excludes reloads and includes bullet flight.
Scroll sideways to compare every column.
| Round | Distance | Hit damage | Trigger pulls | Cyclic TTK |
|---|---|---|---|---|
| .45 ACP | 0 m | 45.05 | 3 | 0.279 s |
| .45 ACP | 50 m | 45.05 | 3 | 0.477 s |
| .45 ACP | 1,200 m | 13.51 | 8 | 5.720 s |
| .45 ACP Armor Piercing (AP) | 0 m | 36.04 | 3 | 0.279 s |
| .45 ACP Armor Piercing (AP) | 50 m | 36.04 | 3 | 0.477 s |
| .45 ACP Armor Piercing (AP) | 1,200 m | 10.81 | 10 | 5.999 s |
| .45 ACP Armor Piercing (AP) (T) | 0 m | 36.04 | 3 | 0.279 s |
| .45 ACP Armor Piercing (AP) (T) | 50 m | 36.04 | 3 | 0.477 s |
| .45 ACP Armor Piercing (AP) (T) | 1,200 m | 10.81 | 10 | 5.999 s |
| .45 ACP Flesh Damage (HP) | 0 m | 90.09 | 2 | 0.140 s |
| .45 ACP Flesh Damage (HP) | 50 m | 90.09 | 2 | 0.337 s |
| .45 ACP Flesh Damage (HP) | 1,200 m | 27.03 | 4 | 5.162 s |
| .45 ACP Flesh Damage (HP) (T) | 0 m | 90.09 | 2 | 0.140 s |
| .45 ACP Flesh Damage (HP) (T) | 50 m | 90.09 | 2 | 0.337 s |
| .45 ACP Flesh Damage (HP) (T) | 1,200 m | 27.03 | 4 | 5.162 s |
| .45 ACP Standard (FMJ) (T) | 0 m | 45.05 | 3 | 0.279 s |
| .45 ACP Standard (FMJ) (T) | 50 m | 45.05 | 3 | 0.477 s |
| .45 ACP Standard (FMJ) (T) | 1,200 m | 13.51 | 8 | 5.720 s |
Attachment calculator
Select all equipped parts, including the magazine. Base values exclude attachment effects. Understand the recorded effects.
No attachments selected.
Total weight
Total price
Scroll sideways to compare configured stats.
| Weapon stat | Base | Configured | Change |
|---|