Retail equipment, unlocks, and XP updated. What changed
Ranged
GGX 18

GGX 18 key stats
- Upper-torso damage
- 25.49x19mm
- Shots to kill
- 4No armor, 0 m
- Cyclic TTK
- 0.150 sExcludes reloads
- Fire rate
- 1,200 RPM
- Effective range
- 50 m
- Muzzle velocity
- 375 m/s
- Weight
- 0.63 kg
- Shop price
- $800
- Unlock
- Career level 70 · $50,000
Damage is one unarmored upper-torso hit at 0 m on 100 HP. Change round, zone, armor or range.
Specifications
- Unlock requirement
- Career level 70 · $50,000
- RPM
- 1,200
- Muzzle Velocity
- 375 m/s
- Effective Range
- 50 m
- Caliber
- 9x19mm
- Action
- Semi automatic
- Weight
- 0.63 kg
- Price
- 800
- Accuracy
- 2
- Damage Falloff
- 0 m: 1x
- 50 m: 1x
- 1,200 m: 0.3x
- Slot
- Sidearm
- Inventory Size
- 2 × 2
- Base Vertical Recoil
- 1
- Base Horizontal Recoil
- 1
- Base Zoom
- 1.2
- Base ADS Time
- 0.2 s
- Base Hip-fire Spread
- 1
- Base Accuracy Multiplier
- 1
- Base Length
- 80 cm
- Base Minimum Zero
- 50 m
- Base Maximum Zero
- 50 m
- Base Equip Speed Multiplier
- 1.2
- Base Holster Speed Multiplier
- 1.15
- Melee Damage
- 20
- Melee Reach
- 55
- Zeroing Step
- 50
- Shop Listing
- Listed
- Purchase Quantity
- 1
- Damage over range
Remaining damage multiplier over distance. - Recoil Pattern
Horizontal · Vertical. Base values per shot; stance, recovery, and attachments affect recoil. Values for all 50 shots
Shot Horizontal Vertical 1 0.036 1.53 2 -0.007 1.628 3 -0.169 1.831 4 0.068 2.139 5 0.366 1.65 6 -0.123 1.264 7 0.004 1.43 8 0.118 1.787 9 0.167 1.075 10 0.065 1.542 11 -0.063 1.21 12 0.154 1.786 13 0.17 1.92 14 -0.269 1.793 15 -0.197 1.763 16 0.09 2.19 17 0.327 0.913 18 0.396 1.531 19 0.558 1.524 20 0.374 1.432 21 0.072 1.344 22 -0.206 1.26 23 -0.375 1.18 24 -0.323 1.103 25 -0.055 1.028 26 0.26 0.955 27 0.491 0.885 28 0.519 0.816 29 0.355 0.749 30 0.044 0.683 31 -0.237 0.619 32 -0.408 0.556 33 -0.358 0.495 34 -0.083 0.436 35 0.236 0.379 36 -0.091 0.324 37 -0.231 0.27 38 -0.096 0.217 39 0.24 0.167 40 0.583 0.118 41 0.729 0.071 42 0.59 0.026 43 0.243 -0.018 44 -0.111 -0.06 45 -0.261 -0.1 46 -0.115 -0.139 47 0.245 -0.176 48 0.61 -0.212 49 0.764 -0.247 50 0.85 -0.29
Damage by compatible round
100 HP, upper torso, no armor. 1 projectile on target per trigger pull. Cyclic TTK excludes reloads and includes bullet flight.
Scroll sideways to compare every column.
| Round | Distance | Hit damage | Trigger pulls | Cyclic TTK |
|---|---|---|---|---|
| 9mm Armor Piercing (AP) | 0 m | 20.33 | 5 | 0.200 s |
| 9mm Armor Piercing (AP) | 50 m | 20.33 | 5 | 0.333 s |
| 9mm Armor Piercing (AP) | 1,200 m | 6.10 | 17 | 4.000 s |
| 9mm Armor Piercing (AP) (T) | 0 m | 20.33 | 5 | 0.200 s |
| 9mm Armor Piercing (AP) (T) | 50 m | 20.33 | 5 | 0.333 s |
| 9mm Armor Piercing (AP) (T) | 1,200 m | 6.10 | 17 | 4.000 s |
| 9mm Flesh Damage (HP) | 0 m | 50.82 | 2 | 0.050 s |
| 9mm Flesh Damage (HP) | 50 m | 50.82 | 2 | 0.183 s |
| 9mm Flesh Damage (HP) | 1,200 m | 15.25 | 7 | 3.500 s |
| 9mm Flesh Damage (HP) (T) | 0 m | 50.82 | 2 | 0.050 s |
| 9mm Flesh Damage (HP) (T) | 50 m | 50.82 | 2 | 0.183 s |
| 9mm Flesh Damage (HP) (T) | 1,200 m | 15.25 | 7 | 3.500 s |
| 9mm Standard (FMJ) (T) | 0 m | 25.41 | 4 | 0.150 s |
| 9mm Standard (FMJ) (T) | 50 m | 25.41 | 4 | 0.283 s |
| 9mm Standard (FMJ) (T) | 1,200 m | 7.62 | 14 | 3.850 s |
| 9x19mm | 0 m | 25.41 | 4 | 0.150 s |
| 9x19mm | 50 m | 25.41 | 4 | 0.283 s |
| 9x19mm | 1,200 m | 7.62 | 14 | 3.850 s |
Attachment calculator
Select all equipped parts, including the magazine. Base values exclude attachment effects. Understand the recorded effects.
No attachments selected.
Total weight
Total price
Scroll sideways to compare configured stats.
| Weapon stat | Base | Configured | Change |
|---|