Retail equipment, unlocks, and XP updated. What changed
Ranged
FAL

FAL key stats
- Upper-torso damage
- 66.0.308 Win
- Shots to kill
- 2No armor, 0 m
- Cyclic TTK
- 0.092 sExcludes reloads
- Fire rate
- 650 RPM
- Effective range
- 800 m
- Muzzle velocity
- 840 m/s
- Weight
- 4.25 kg
- Shop price
- $6,500
- Unlock
- Infantry level 35 · $200,000
Damage is one unarmored upper-torso hit at 0 m on 100 HP. Change round, zone, armor or range.
Specifications
- Unlock requirement
- Infantry level 35 · $200,000
- RPM
- 650
- Muzzle Velocity
- 840 m/s
- Effective Range
- 800 m
- Caliber
- .308 Win
- Action
- Semi / Full Auto
- Weight
- 4.25 kg
- Price
- 6,500
- Aim Time
- 0.275 s
- Accuracy
- 0.58
- Damage Falloff
- 0 m: 1x
- 800 m: 1x
- 1,200 m: 0.2x
- Slot
- Primary
- Inventory Size
- 6 × 2
- Equip Slots
- Primary, Secondary
- Archetype
- AR
- Base Vertical Recoil
- 1
- Base Horizontal Recoil
- 1
- Base Zoom
- 1.2
- Base ADS Time
- 0.5 s
- Base Hip-fire Spread
- 1
- Base Accuracy Multiplier
- 1
- Base Length
- 80 cm
- Base Minimum Zero
- 100 m
- Base Maximum Zero
- 600 m
- Base Equip Speed Multiplier
- 0.95
- Base Holster Speed Multiplier
- 1
- Melee Damage
- 35
- Melee Reach
- 55
- Shop Listing
- Listed
- Purchase Quantity
- 1
- Damage over range
Remaining damage multiplier over distance. - Recoil Pattern
Horizontal · Vertical. Base values per shot; stance, recovery, and attachments affect recoil. Values for all 20 shots
Shot Horizontal Vertical 1 0.055 1.09725 2 0.095 1.3794 3 0.13 1.5884 4 0.155 1.6929 5 0.165 1.72425 6 0.16 1.7138 7 0.148 1.6929 8 0.132 1.672 9 0.115 1.6511 10 0.095 1.6302 11 -0.04 1.59885 12 -0.085 1.57795 13 -0.11 1.55705 14 -0.105 1.53615 15 -0.085 1.5257 16 -0.055 1.51525 17 0.07 1.4839 18 0.105 1.4421 19 0.095 1.41075 20 0.07 1.3585
Damage by compatible round
100 HP, upper torso, no armor. 1 projectile on target per trigger pull. Cyclic TTK excludes reloads and includes bullet flight.
Scroll sideways to compare every column.
| Round | Distance | Hit damage | Trigger pulls | Cyclic TTK |
|---|---|---|---|---|
| .308 Win | 0 m | 66.00 | 2 | 0.092 s |
| .308 Win | 800 m | 66.00 | 2 | 1.045 s |
| .308 Win | 1,200 m | 13.20 | 8 | 2.075 s |
| .308 Win (HP) | 0 m | 132.00 | 1 | 0.000 s |
| .308 Win (HP) | 800 m | 132.00 | 1 | 0.952 s |
| .308 Win (HP) | 1,200 m | 26.40 | 4 | 1.705 s |
| .308 Win Armor Piercing (AP) | 0 m | 52.80 | 2 | 0.092 s |
| .308 Win Armor Piercing (AP) | 800 m | 52.80 | 2 | 1.045 s |
| .308 Win Armor Piercing (AP) | 1,200 m | 10.56 | 10 | 2.259 s |
| .308 Win Armor Piercing (AP) (T) | 0 m | 52.80 | 2 | 0.092 s |
| .308 Win Armor Piercing (AP) (T) | 800 m | 52.80 | 2 | 1.045 s |
| .308 Win Armor Piercing (AP) (T) | 1,200 m | 10.56 | 10 | 2.259 s |
| .308 Win Flesh Damage (HP) (T) | 0 m | 132.00 | 1 | 0.000 s |
| .308 Win Flesh Damage (HP) (T) | 800 m | 132.00 | 1 | 0.952 s |
| .308 Win Flesh Damage (HP) (T) | 1,200 m | 26.40 | 4 | 1.705 s |
| .308 Win Standard (FMJ) (T) | 0 m | 66.00 | 2 | 0.092 s |
| .308 Win Standard (FMJ) (T) | 800 m | 66.00 | 2 | 1.045 s |
| .308 Win Standard (FMJ) (T) | 1,200 m | 13.20 | 8 | 2.075 s |
Attachment calculator
Select all equipped parts, including the magazine. Base values exclude attachment effects. Understand the recorded effects.
No attachments selected.
Total weight
Total price
Scroll sideways to compare configured stats.
| Weapon stat | Base | Configured | Change |
|---|