Retail equipment, unlocks, and XP updated. What changed
Ranged
BMR-308

BMR-308 key stats
- Upper-torso damage
- 85.8.308 Win
- Shots to kill
- 2No armor, 0 m
- Cyclic TTK
- 0.133 sExcludes reloads
- Fire rate
- 450 RPM
- Effective range
- 500 m
- Muzzle velocity
- 880 m/s
- Weight
- 3.9 kg
- Shop price
- $6,000
- Unlock
- Recon level 30 · $125,000
Damage is one unarmored upper-torso hit at 0 m on 100 HP. Change round, zone, armor or range.
Specifications
- Unlock requirement
- Recon level 30 · $125,000
- RPM
- 450
- Muzzle Velocity
- 880 m/s
- Effective Range
- 500 m
- Caliber
- .308 Win
- Action
- Semi automatic
- Weight
- 3.9 kg
- Price
- 6,000
- Aim Time
- 0.275 s
- Accuracy
- 0.69
- Damage Falloff
- 0 m: 1x
- 500 m: 1x
- 1,200 m: 0.2x
- Slot
- Primary
- Inventory Size
- 6 × 2
- Equip Slots
- Primary, Secondary
- Archetype
- DMR
- Base Vertical Recoil
- 1
- Base Horizontal Recoil
- 1
- Base Zoom
- 1.2
- Base ADS Time
- 0.52 s
- Base Hip-fire Spread
- 1
- Base Accuracy Multiplier
- 1
- Base Length
- 80 cm
- Base Minimum Zero
- 100 m
- Base Maximum Zero
- 300 m
- Base Equip Speed Multiplier
- 0.92
- Base Holster Speed Multiplier
- 1
- Burst Rounds
- 1
- Melee Damage
- 35
- Melee Reach
- 55
- Shop Listing
- Listed
- Purchase Quantity
- 1
- Damage over range
Remaining damage multiplier over distance. - Recoil Pattern
Horizontal · Vertical. Base values per shot; stance, recovery, and attachments affect recoil. Values for all 20 shots
Shot Horizontal Vertical 1 -0.163 1.08 2 0.195 1.31 3 0.158 1.245 4 0.216 1.47 5 0.235 1.375 6 0.224 1.545 7 0.166 1.44 8 0.078 1.615 9 0.001 1.48 10 -0.046 1.63 11 -0.054 1.495 12 -0.001 1.64 13 0.075 1.485 14 0.144 1.61 15 0.183 1.45 16 0.184 1.555 17 0.134 1.38 18 0.055 1.465 19 -0.039 1.205 20 -0.119 1.18
Damage by compatible round
100 HP, upper torso, no armor. 1 projectile on target per trigger pull. Cyclic TTK excludes reloads and includes bullet flight.
Scroll sideways to compare every column.
| Round | Distance | Hit damage | Trigger pulls | Cyclic TTK |
|---|---|---|---|---|
| .308 Win | 0 m | 85.80 | 2 | 0.133 s |
| .308 Win | 500 m | 85.80 | 2 | 0.702 s |
| .308 Win | 1,200 m | 17.16 | 6 | 2.030 s |
| .308 Win (HP) | 0 m | 171.60 | 1 | 0.000 s |
| .308 Win (HP) | 500 m | 171.60 | 1 | 0.568 s |
| .308 Win (HP) | 1,200 m | 34.32 | 3 | 1.630 s |
| .308 Win Armor Piercing (AP) | 0 m | 68.64 | 2 | 0.133 s |
| .308 Win Armor Piercing (AP) | 500 m | 68.64 | 2 | 0.702 s |
| .308 Win Armor Piercing (AP) | 1,200 m | 13.73 | 8 | 2.297 s |
| .308 Win Armor Piercing (AP) (T) | 0 m | 68.64 | 2 | 0.133 s |
| .308 Win Armor Piercing (AP) (T) | 500 m | 68.64 | 2 | 0.702 s |
| .308 Win Armor Piercing (AP) (T) | 1,200 m | 13.73 | 8 | 2.297 s |
| .308 Win Flesh Damage (HP) (T) | 0 m | 171.60 | 1 | 0.000 s |
| .308 Win Flesh Damage (HP) (T) | 500 m | 171.60 | 1 | 0.568 s |
| .308 Win Flesh Damage (HP) (T) | 1,200 m | 34.32 | 3 | 1.630 s |
| .308 Win Standard (FMJ) (T) | 0 m | 85.80 | 2 | 0.133 s |
| .308 Win Standard (FMJ) (T) | 500 m | 85.80 | 2 | 0.702 s |
| .308 Win Standard (FMJ) (T) | 1,200 m | 17.16 | 6 | 2.030 s |
Attachment calculator
Select all equipped parts, including the magazine. Base values exclude attachment effects. Understand the recorded effects.
No attachments selected.
Total weight
Total price
Scroll sideways to compare configured stats.
| Weapon stat | Base | Configured | Change |
|---|