WWARDOGS WIKI

Retail equipment, unlocks, and XP updated. What changed

Game-data estimate

WARDOGS cash and XP calculator

Choose an action and its conditions to compare the reward expression in the game files. The default example is one enemy-player kill outside an objective, without a repeat-target penalty.

18 source-backed actions, with cash and role XP where the game lists them.

Event cash$300
Role XP250 XP
Conditions used

Outside objectives · first reward against this target · one-kill streak

Update 0.1.2 notice: Revive validity is now checked by the server, vehicle fly-through rewards are capped, and buildable and FOB pallet rewards changed. The official notes give no new numeric payout rates. This calculator uses a retail game-data snapshot and shows an estimate for qualifying events, not a guaranteed live payout. It also omits unverified server player-count scaling, temporary bonuses and match adjustments. Negative cash values represent penalties.

Source-table starting values

Examples use ordinary conditions outside objectives, with no repeat penalty. They are separate qualifying actions and do not account for time, item cost or post-launch server changes.

ActionEvent cashRole XP
Player kill$300250 XP
Revive with a defibrillator$600250 XP
Spot an enemy player$10025 XP
Activate the Hot Zone magnet$2,500500 XP
Finish first$1,000Not listed

Source and limits

The calculator evaluates WARDOGS retail challenge-reward expressions, including the conditions you select. The default player-kill calculation is $300 cash and 250 role XP. Read how the wiki checks its game data.

Game updates, server-side changes and other conditions can change a live payout. Report a mismatch with the event, game version, server population and on-screen reward through the correction form.

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