Retail equipment, unlocks, and XP updated. What changed
WARDOGS cash and XP calculator
Choose an action and its conditions to compare the reward expression in the game files. The default example is one enemy-player kill outside an objective, without a repeat-target penalty.
18 source-backed actions, with cash and role XP where the game lists them.
Outside objectives · first reward against this target · one-kill streak
Update 0.1.2 notice: Revive validity is now checked by the server, vehicle fly-through rewards are capped, and buildable and FOB pallet rewards changed. The official notes give no new numeric payout rates. This calculator uses a retail game-data snapshot and shows an estimate for qualifying events, not a guaranteed live payout. It also omits unverified server player-count scaling, temporary bonuses and match adjustments. Negative cash values represent penalties.
Source-table starting values
Examples use ordinary conditions outside objectives, with no repeat penalty. They are separate qualifying actions and do not account for time, item cost or post-launch server changes.
| Action | Event cash | Role XP |
|---|---|---|
| Player kill | $300 | 250 XP |
| Revive with a defibrillator | $600 | 250 XP |
| Spot an enemy player | $100 | 25 XP |
| Activate the Hot Zone magnet | $2,500 | 500 XP |
| Finish first | $1,000 | Not listed |
Source and limits
The calculator evaluates WARDOGS retail challenge-reward expressions, including the conditions you select. The default player-kill calculation is $300 cash and 250 role XP. Read how the wiki checks its game data.
Game updates, server-side changes and other conditions can change a live payout. Report a mismatch with the event, game version, server population and on-screen reward through the correction form.