WARDOGS Helicopter Controls: Takeoff, Landing and Transport
Use the climb and descent controls for height, pitch to manage forward speed, and roll plus yaw to turn. Slow before the landing area and reduce the descent near touchdown. Check your bindings before following a default-key guide.
Catalogue defaults, documented rules and labeled community observations. Source details and model limitations
Keyboard helicopter controls
Community observation: miksu: helicopter controls and landing, updated September 11
miksu's September 11 guide reports these keyboard defaults. Rebound controls take precedence; check the rotary-vehicle bindings before takeoff. Roll tilts the aircraft, while yaw changes its heading.
| Keys | Action |
|---|---|
| Shift / Ctrl | Climb / descend |
| W / S | Pitch forward / back |
| A / D | Roll left / right |
| Q / E | Yaw left / right |
A basic landing sequence
Community observation: miksu: helicopter controls and landing, updated September 11
- Choose a clear landing area and begin slowing before reaching it.
- Pitch back to reduce forward speed while managing the descent. Correct the attitude instead of expecting it to level itself.
- Reduce the downward movement as the ground approaches; add climb input when descending too quickly.
- Keep the rotors clear of obstacles and establish a controlled touchdown before unloading.
Practice one maneuver at a time
For a repeatable learning session, choose an available aircraft you can afford to replace. Practice a short departure, controlled turn, approach and landing without making passengers the test subjects.
Record the binding or assist setting you changed and repeat the same maneuver. Change one setting at a time so you can tell whether it helped. This is a suggested practice method, not a measured best sensitivity.
Which helicopter carries the people or cargo you need?
Catalogue snapshot: Equipment catalogue and source limitations
The aircraft table preserves each variant's recorded crew and crate flag. Total positions include operators, so do not interpret that number as passenger seats. A missing crate field is unknown, not a negative answer.
Choose the specific variant. A weapon-equipped version can have different capacity from a transport with a similar name.
| Aircraft | Shop price | Unlock | Crew description | Total positions | Crates recorded |
|---|---|---|---|---|---|
| AH-6M [Miniguns] | $7,000 | Pilot level 4 | 1 Pilot + 1 Passenger | 2 | No |
| AH-6R [Rockets] | $12,500 | Pilot level 20 | 1 Pilot + 1 Passenger | 2 | No |
| Havoc | $18,000 | Pilot level 35 | 1 Pilot + 1 Gunner | 2 | No |
| MH-6 | $6,250 | Not recorded | 1 Pilot + 5 Passengers | 6 | Yes |
| Z20 Lakota | $7,400 | Pilot level 10 | 1 Pilot + 12 Passengers | 13 | Yes |
| Z20 Lakota [Miniguns] | $8,000 | Pilot level 25 | 1 Pilot + 2 Gunners + 10 Passengers | 13 | Yes |
Mouse control and exposed hovering
Community observation: miksu: helicopter controls and landing, updated September 11
The community guide recommends learning the basic keyboard response before adding mouse input. It also warns against lingering above a fight and describes using terrain to break enemy sightlines.
Aircraft handling, assists and bindings can change. This page does not claim a tested universal sensitivity, flare timing or flight model.
Sources and limitations
Equipment values use the same catalogue as the linked equipment and mechanics pages. Weapon comparison tables use the same calculation model as the comparison tool. Installed defaults can differ from live offers or server-side changes. Missing values remain explicitly unknown. An article update date does not mean every underlying game fact was retested on that date.
AI-assisted drafting is used to organize documented information. This guide does not claim independent gameplay testing or certainty beyond its sources.
- miksu: helicopter controls and landing, updated September 11
- Equipment catalogue and source limitations
- Source policy and limitations
Report a correction with the affected item, game version and evidence.