WWARDOGS WIKI

Retail equipment, unlocks, and XP updated. What changed

100 health

Combat mechanics

Base hit-zone multipliers

Head
1x
Neck
0.75x
Upper torso
1.1x
Middle torso
1x
Lower torso
0.95x
Pelvis
0.9x
Upper arm
0.6x
Lower arm
0.5x
Hand
0.3x
Thigh
0.6x
Calf
0.5x
Foot
0.3x

Weapon-class body multipliers

ClassHeadNeckUpper torsoMiddle torsoLower torsoPelvisUpper armLower armHandThighCalfFoot
Assault rifle2.35x2.35x1x1x1x1x0.9x0.9x0.9x0.9x0.9x0.9x
Submachine gun2.1x2.1x1.05x1.05x1.05x1.05x1.3x1.3x1.3x1.3x1.3x1.3x
Light machine gun2.3x2.3x1.05x1.05x1.05x1x0.9x0.9x0.9x0.9x0.9x0.9x
Shotgun1.5x1.5x0.9x0.9x0.9x0.9x1.05x1.05x1.05x1.05x1.05x1.05x
Designated marksman rifle2.5x2.5x1.3x1.3x1.3x1x1x1x1x1x1x1x
Sniper rifle3.2x3.2x1.8x1.45x1.45x1.3x1.2x1.2x1.2x1.2x1.2x1.2x
Pistol2.1x2.1x1.05x1.05x1.05x1.05x1.3x1.3x1.3x1.3x1.3x1.3x
Melee1.5x1.5x1x1x1x1x1.2x1.2x1.2x1.2x1.2x1.2x
Combat bow2.3x2.3x1.9x1.9x1.5x1x0.8x0.8x0.8x0.8x0.8x0.8x
Launcher1.5x1.5x1x0.6x0.6x0.6x0.8x0.8x0.8x0.8x0.8x0.8x
Vehicle minigun2.5x2.5x1.3x1.3x1.3x1x1x1x1x1x1x1x
Vehicle machine gun2.35x2.35x1x1x1x1x0.9x0.9x0.9x0.9x0.9x0.9x
Vehicle cannon1x1x0.6x0.6x0.6x0.6x0.3x0.3x0.3x0.3x0.3x0.3x
Vehicle artillery3.2x3.2x1.8x1.8x1.8x1.3x1.2x1.2x1.2x1.2x1.2x1.2x
Heavy vehicle turret3.2x3.2x1.8x1.8x1.8x1.3x1.2x1.2x1.2x1.2x1.2x1.2x
Helicopter cannon3.2x3.2x1.8x1.8x1.8x1.3x1.2x1.2x1.2x1.2x1.2x1.2x
Helicopter rocket1.5x1.5x1x0.6x0.6x0.6x0.8x0.8x0.8x0.8x0.8x0.8x
Head
2.35x
Neck
2.35x
Upper torso
1x
Middle torso
1x
Lower torso
1x
Pelvis
1x
Upper arm
0.9x
Lower arm
0.9x
Hand
0.9x
Thigh
0.9x
Calf
0.9x
Foot
0.9x

Fists and melee

Fists are the listed melee item for Infantry and occupy the Hands slot. The Fists record does not specify base damage; the Melee row above gives body-zone multipliers, not a Fists damage value.

Weight classes

Loads below the first penalty threshold: No Effect.

LIGHTEST

0+ kg

LIGHT

10+ kg
Max Speed
95%
Jump
95%
Stamina Regen Rate
85%
Aim Sway Amount
102%
Aim Sway Speed
105%
ADS Time
105%

MEDIUM

17+ kg
Max Speed
88%
Jump
90%
Stamina Regen Rate
65%
Aim Sway Amount
109%
Aim Sway Speed
110%
ADS Time
106%
Rotation Stabilization
130%

HEAVY

27+ kg
Max Speed
80%
Lean Time
150%
Unlean Time
150%
Jump
85%
Aim Sway Amount
118%
Aim Sway Speed
120%
ADS Time
115%
Rotation Stabilization
150%
  • Tac Sprint Disabled

SUPER HEAVY

40+ kg
Max Speed
80%
Lean Time
150%
Unlean Time
150%
Jump
65%
Aim Sway Amount
120%
Aim Sway Speed
125%
ADS Time
117%
Rotation Stabilization
170%
  • Tac Sprint Disabled
  • Sprint Disabled
Ammunition scalarsPenetration and unarmored-target modifiers
Ammo typePenetration scalarFlesh modifier
Full metal jacket1xNone
Full metal jacket tracer1xNone
Hollow point1.5x+100%
Hollow point tracer1.5xNone
Armor piercing0.3x-20%
Armor piercing tracer0.3xNone
Armor rulesAmmunition modifiers against armor
Rule groupAmmoTargetModifier
Ammunition interactionHollow pointHelmet-70%
Ammunition interactionHollow pointBody armor-55%
Penetration adjustmentHollow pointBody armor-40%
Penetration adjustmentHollow pointHelmet-40%
Projectile rulesOverrides for specific projectiles and targets
Rule groupProjectile or arms ratingTargetModifier
Projectile adjustment12-gauge 7 mm buckshotHelmet-30%
Projectile adjustment12-gauge 7 mm buckshotBody armor-40%
Projectile adjustment12-gauge 7 mm buckshotLevel 4 body armor-40%
Projectile adjustment12-gauge rifled slugHelmet-5%
Projectile adjustment12-gauge rifled slugLevel 4 helmet-12%
Projectile adjustment12-gauge rifled slugBody armor-13%
Penetration adjustment.50 caliberBody armor0%
Penetration adjustment.50 caliberHelmet0%
Penetration adjustmentHigh arms ratingLevel 4 helmet-25%
Weapon-specific rulesFinal modifiers for named weapons
WeaponModifier
M1911+30%

Use the damage calculator

Projectile modifiers

These affect projectile travel and material penetration. Armor damage uses the separate ammunition scalars above.

AmmunitionMaterial penetrationEffective rangeExit speedTracer chance
Armor piercing tracer1.76x1.2x0x100%
Armor piercing1.8x1.2x0xNot set
Hollow point tracer0.1x0.8x0.15x100%
Hollow point0.1x0.8x0.15xNot set
Tracer1x1x0.075x100%

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